Fix priority_only logic

This commit is contained in:
DevilXD committed 2022-04-03 14:14:20 +02:00
1 parent fd635499b6
commit 72c6e98e20
1 file changed
+3 -4
+3 -4
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@@ -222,10 +222,9 @@ class Twitch:
game = campaign.game game = campaign.game
if ( if (
game not in self.games # isn't already there game not in self.games # isn't already there
and ( # isn't excluded and game.name not in exclude # isn't excluded
priority_only and game.name in priority # isn't excluded by priority_only
and game.name not in exclude and (not priority_only or game.name in priority)
)
and campaign.can_earn() # campaign can be progressed and campaign.can_earn() # campaign can be progressed
): ):
self.games[game] = priorities.get(game.name, 0) self.games[game] = priorities.get(game.name, 0)