Fix priority_only logic
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@@ -222,10 +222,9 @@ class Twitch:
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game = campaign.game
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if (
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game not in self.games # isn't already there
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and ( # isn't excluded
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priority_only and game.name in priority
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and game.name not in exclude
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)
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and game.name not in exclude # isn't excluded
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# isn't excluded by priority_only
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and (not priority_only or game.name in priority)
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and campaign.can_earn() # campaign can be progressed
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):
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self.games[game] = priorities.get(game.name, 0)
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