Improve channel online handling

This commit is contained in:
DevilXD committed 2021-12-03 21:54:47 +01:00
1 parent a310db8103
commit 126eb06db0
3 files changed
+35 -19

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+25 -1
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@@ -2,6 +2,7 @@ from __future__ import annotations
import re
import json
import asyncio
import logging
from copy import copy
from base64 import b64encode
@@ -10,7 +11,7 @@ from typing import Any, Optional, Dict, TYPE_CHECKING
from inventory import Game
from exceptions import MinerException
from constants import BASE_URL, GQL_OPERATIONS
from constants import BASE_URL, GQL_OPERATIONS, ONLINE_DELAY
if TYPE_CHECKING:
from twitch import Twitch
@@ -50,6 +51,7 @@ class Channel:
self.url: str = f"{BASE_URL}/{channel_name}"
self._spade_url: str = await self.get_spade_url()
self.stream: Optional[Stream] = None
self._pending_stream_up: Optional[asyncio.Task[Any]] = None
await self.get_stream()
def __eq__(self, other: object):
@@ -67,6 +69,15 @@ class Channel:
"""
return self.stream is not None
@property
def pending_online(self) -> bool:
"""
Returns True if the streamer is about to go online (most likely), False otherwise.
This is because 'stream-up' event is received way before
stream information becomes available.
"""
return self._pending_stream_up is not None
async def get_spade_url(self) -> str:
"""
To get this monstrous thing, you have to walk a chain of requests.
@@ -109,6 +120,19 @@ class Channel:
return False
return True
async def _online_delay(self):
await asyncio.sleep(ONLINE_DELAY.total_seconds())
await self.get_stream()
self._pending_stream_up = None
def set_online(self):
if self.online or self.pending_online:
# we're already online, or about to be
return
# stream-up is sent before the stream actually goes online, so just wait a bit
# and check if it's actually online by then
self._pending_stream_up = asyncio.create_task(self._online_delay())
def set_offline(self):
# to be called externally, if we receive an event about this happening
self.stream = None
+1
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@@ -14,6 +14,7 @@ USER_AGENT = "Twitch Drops App"
SETTINGS_PATH = "settings.json"
COOKIES_PATH = "cookies.pickle"
PING_INTERVAL = timedelta(minutes=3)
ONLINE_DELAY = timedelta(seconds=30)
class GQLOperation(Dict[str, Any]):
+9 -18
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@@ -74,9 +74,8 @@ class Twitch:
await self.websocket.close()
await asyncio.sleep(1) # allows aiohttp to safely close the session
@property
def currently_watching(self) -> Optional[Channel]:
return self._watching_channel
def is_currently_watching(self, channel: Channel) -> bool:
return self._watching_channel is not None and self._watching_channel == channel
async def run(self, channels: List[str] = []):
"""
@@ -189,29 +188,21 @@ class Twitch:
if msg_type == "stream-down":
logger.info(f"{channel.name} goes OFFLINE")
channel.set_offline()
if self._watching_channel is not None and self._watching_channel.id == channel_id:
if self.is_currently_watching(channel):
# change the channel if we're currently watching it
self._channel_change.set()
elif msg_type == "stream-up":
logger.info(f"{channel.name} goes ONLINE")
# stream_up is sent before the stream actually goes online, so just wait a bit
# and check if it's actually online by then
async def online_delay(channel: Channel):
await asyncio.sleep(10)
await channel.check_online()
asyncio.create_task(online_delay(channel))
channel.set_online()
elif msg_type == "viewcount":
if channel.stream is None:
# check if we've got a view count for a stream that just started
await channel.check_online()
if channel.stream is not None:
if not channel.online:
# if it's not online for some reason, set it so
channel.set_online()
else:
assert channel.stream is not None
viewers = message["viewers"]
channel.stream.viewer_count = viewers
logger.info(f"{channel.name} viewers: {viewers}")
else:
logger.error(f"Channel viewcount update for an offline stream: {channel.name}")
async def _validate_password(self, password: str) -> bool:
"""