Add "IRL" as another special game, that can be earned anywhere
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@@ -462,7 +462,7 @@ class DropsCampaign:
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and (
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and (
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ignore_channel_status
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ignore_channel_status
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or channel.game is not None and channel.game == self.game
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or channel.game is not None and channel.game == self.game
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or self.game.is_special_events()
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or self.game.is_special()
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)
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)
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)
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)
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)
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)
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@@ -993,7 +993,7 @@ class Twitch:
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and channel.drops_enabled
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and channel.drops_enabled
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and channel.game in self.wanted_games
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and channel.game in self.wanted_games
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# let the campaign ignore all channel-related checks
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# let the campaign ignore all channel-related checks
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or campaign.game.is_special_events()
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or campaign.game.is_special()
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)
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)
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):
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):
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return True
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return True
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@@ -419,7 +419,7 @@ class AwaitableValue(Generic[_T]):
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class Game:
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class Game:
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SPECIAL_EVENTS_GAME_ID: int = 509663
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SPECIAL_GAME_IDS: set[int] = {509663, 509672}
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def __init__(self, data: JsonType):
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def __init__(self, data: JsonType):
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self.id: int = int(data["id"])
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self.id: int = int(data["id"])
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@@ -454,5 +454,5 @@ class Game:
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slug_text = re.sub(r'-{2,}', '-', slug_text.strip('-'))
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slug_text = re.sub(r'-{2,}', '-', slug_text.strip('-'))
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return slug_text
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return slug_text
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def is_special_events(self) -> bool:
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def is_special(self) -> bool:
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return self.id == self.SPECIAL_EVENTS_GAME_ID
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return self.id in self.SPECIAL_GAME_IDS
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