Implement channel watching using the new method
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@@ -430,7 +430,6 @@ class Twitch:
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self.watching_channel: AwaitableValue[Channel] = AwaitableValue()
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self._watching_task: asyncio.Task[None] | None = None
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self._watching_restart = asyncio.Event()
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self._drop_update: asyncio.Future[bool] | None = None
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# Websocket
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self.websocket = WebsocketPool(self)
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# Maintenance task
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@@ -487,7 +486,6 @@ class Twitch:
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cookie_jar.save(COOKIES_PATH)
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await self._session.close()
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self._session = None
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self._drop_update = None
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self._drops.clear()
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self.channels.clear()
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self.inventory.clear()
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@@ -843,72 +841,20 @@ class Twitch:
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channel: Channel = await self.watching_channel.get()
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succeeded: bool = await channel.send_watch()
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if not succeeded:
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# this usually means the campaign expired in the middle of mining
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# NOTE: the maintenance task should switch the channel right after this happens
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await self._watch_sleep(60)
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logger.log(CALL, f"Watch requested failed for channel: {channel.name}")
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await self._watch_sleep(interval)
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continue
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last_watch = time()
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self._drop_update = asyncio.Future()
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use_active: bool = False
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try:
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handled: bool = await asyncio.wait_for(self._drop_update, timeout=10)
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except asyncio.TimeoutError:
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# there was no websocket update within 10s
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handled = False
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use_active = True
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logger.log(CALL, "No drop update from the websocket received")
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self._drop_update = None
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if not handled:
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# websocket update timed out, or the update was for an unrelated drop
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if not use_active:
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# we need to use GQL to get the current progress
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context = await self.gql_request(GQL_OPERATIONS["CurrentDrop"])
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drop_data: JsonType | None = (
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context["data"]["currentUser"]["dropCurrentSession"]
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)
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if drop_data is not None:
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drop = self._drops.get(drop_data["dropID"])
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if drop is None:
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use_active = True
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# usually this means there was a campaign changed between reloads
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logger.info("Missing drop detected, reloading...")
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self.change_state(State.INVENTORY_FETCH)
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elif not drop.can_earn(channel):
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# we can't earn this drop in the current watching channel
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use_active = True
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drop_text = (
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f"{drop.name} ({drop.campaign.game}, "
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f"{drop.current_minutes}/{drop.required_minutes})"
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)
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logger.log(CALL, f"Current drop returned mismach: {drop_text}")
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else:
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drop.update_minutes(drop_data["currentMinutesWatched"])
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drop.display()
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drop_text = (
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f"{drop.name} ({drop.campaign.game}, "
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f"{drop.current_minutes}/{drop.required_minutes})"
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)
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logger.log(CALL, f"Drop progress from GQL: {drop_text}")
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else:
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use_active = True
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logger.log(CALL, "Current drop returned as none")
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if use_active:
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# Sometimes, even GQL fails to give us the correct drop.
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# In that case, we can use the locally cached inventory to try
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# and put together the drop that we're actually mining right now
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# NOTE: get_active_drop uses the watching channel by default,
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# so there's no point to pass it here
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if (drop := self.get_active_drop()) is not None:
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drop.bump_minutes()
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drop.display()
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drop_text = (
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f"{drop.name} ({drop.campaign.game}, "
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f"{drop.current_minutes}/{drop.required_minutes})"
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)
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logger.log(CALL, f"Drop progress from active search: {drop_text}")
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else:
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logger.log(CALL, "No active drop could be determined")
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await self._watch_sleep(last_watch + interval - time())
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# Drop progress isn't always returned by the websocket, but we can "pretend"
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# the progress is constantly advancing, by simply incrementing the minutes
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# watched ourselves. Once the websocket "wakes up" to return proper progress,
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# it'll update the display automatically.
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# NOTE: get_active_drop uses the watching channel by default,
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# so there's no point to pass it here
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if (drop := self.get_active_drop()) is not None:
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drop.bump_minutes()
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else:
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logger.log(CALL, "No active drop could be determined")
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await self._watch_sleep(interval)
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@task_wrapper
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async def _maintenance_task(self) -> None:
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@@ -1179,22 +1125,9 @@ class Twitch:
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else:
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drop_text = "<Unknown>"
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logger.log(CALL, f"Drop update from websocket: {drop_text}")
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if self._drop_update is None:
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# we aren't actually waiting for a progress update right now, so we can just
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# ignore the event this time
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return
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elif drop is not None and drop.can_earn(self.watching_channel.get_with_default(None)):
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if drop is not None and drop.can_earn(self.watching_channel.get_with_default(None)):
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# the received payload is for the drop we expected
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drop.update_minutes(message["data"]["current_progress_min"])
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drop.display()
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# Let the watch loop know we've handled it here
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self._drop_update.set_result(True)
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else:
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# Sometimes, the drop update we receive doesn't actually match what we're mining.
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# This is a Twitch bug workaround: signal the watch loop to use GQL
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# to get the current drop progress instead.
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self._drop_update.set_result(False)
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self._drop_update = None
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@task_wrapper
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async def process_notifications(self, user_id: int, message: JsonType):
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